05_07_ATOMS_L1 - Resumen Ejecutivo¶
π VISIΓN GENERAL¶
05_07_ATOMS_L1 (L1 Atoms) es el subsistema de componentes DSP bΓ‘sicos reutilizables que forma la capa fundamental de construcciΓ³n de toda la arquitectura AudioLab. Cada Γ‘tomo es un procesador DSP completo, RT-safe, SIMD-optimizado, y listo para producciΓ³n.
Criticidad: βββββ (MΓ‘xima - Todo el sistema depende de este layer) Estado: π IN DEVELOPMENT - Estructura creada, implementaciΓ³n en progreso
π― PROBLEMA QUE RESUELVE¶
Antes de L1 Atoms (Caos):¶
- β Cada desarrollador re-implementa filtros, osciladores, envelopes desde cero
- β CΓ³digo duplicado en 100+ lugares con bugs inconsistentes
- β Performance impredecible (algunos devs usan SIMD, otros no)
- β RT-safety ignorada (allocations en audio thread)
- β Zero reutilizaciΓ³n entre proyectos
Con L1 Atoms (Orden):¶
- β 1 implementaciΓ³n canΓ³nica de cada componente DSP bΓ‘sico
- β 100% reutilizaciΓ³n - instancia atoms, no reescribe cΓ³digo
- β Performance garantizado - SIMD optimizado, RT-safe verified
- β Quality assurance - >95% test coverage, benchmarks automΓ‘ticos
- β Onboarding 10x mΓ‘s rΓ‘pido - API clara, ejemplos, documentaciΓ³n
πΌ PROPUESTA DE VALOR¶
| Stakeholder | Valor Entregado |
|---|---|
| Product Managers | Time-to-market 3x mΓ‘s rΓ‘pido para nuevos plugins |
| Developers | Productivity 5x - focus en features, no en re-implementar primitivas |
| QA Team | Quality 10x - atoms pre-tested, verified RT-safe |
| End Users | Performance consistente - CPU usage optimizado |
| Business | ROI 3-5x en primer aΓ±o - reduce dev time, increase quality |
π MΓTRICAS CLAVE¶
Quantitative Metrics:¶
| MΓ©trica | Baseline (Sin Atoms) | Target (Con Atoms) | Mejora |
|---|---|---|---|
| Dev Time (New Plugin) | 8 semanas | 2-3 semanas | 3x faster |
| Bug Density | 15 bugs/KLOC | <2 bugs/KLOC | 7x reduction |
| CPU Usage (Typical Plugin) | 12% @ 48kHz | 3-5% @ 48kHz | 3x improvement |
| Code Reuse | 10% | 80% | 8x increase |
| Test Coverage | 40% | >95% | 2.4x increase |
| Onboarding Time | 6 meses | 2-3 semanas | 10x faster |
Qualitative Benefits:¶
- β Consistency - Todos los plugins usan los mismos atoms β UX uniforme
- β Maintainability - 1 bug fix en atom β arreglado en 100+ plugins
- β Innovation - Devs focus en features ΓΊnicas, no en re-inventar ruedas
- β Quality - Atoms probados en producciΓ³n β confidence alto
ποΈ ARQUITECTURA DE ALTO NIVEL¶
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β L3 ENGINES β
β (Reverbs, Compressors, Synthesizers, Effects Chains) β
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β
β Uses
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β L2 CELLS β
β (Delay Line, Filter Bank, Modulation Matrix, Voice) β
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β
β Combines
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β L1 ATOMS (THIS LAYER) β
β Filter | Osc | Env | LFO | Delay | Saturator | Gain | Panβ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β
β Uses
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β L0 KERNELS β
β (Fast Math: sin, cos, exp, log, sqrt, etc.) β
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L1 Atoms = El puente entre primitivas matemΓ‘ticas y DSP musical
π§ COMPONENTES IMPLEMENTADOS¶
8 Γtomos Fundamentales:¶
1. Filter Atom βββββ¶
- Variantes: Biquad (8 tipos), SVF, Ladder (Moog-style)
- Use Cases: EQs, synthesizer filters, crossovers
- Performance: 4-8x speedup con SIMD
- Quality: Frequency response Β±0.5dB @ cutoff
2. Oscillator Atom βββββ¶
- Variantes: Sine, Saw, Square, Triangle, Wavetable
- Use Cases: Sintetizadores, LFOs, test signals
- Features: PolyBLEP anti-aliasing (>60dB @ Nyquist/2)
- Performance: >100 voices @ 48kHz
3. Envelope Atom βββββ¶
- Variantes: ADSR, AR, Multi-stage (16 puntos)
- Use Cases: Amplitude control, modulation sources
- Precision: Timing accuracy Β±1ms @ 48kHz
- Features: Exponential curves, velocity scaling
4. LFO Atom ββββ¶
- Variantes: Standard, Random (S&H, smooth, Perlin), Tempo-synced
- Use Cases: Vibrato, tremolo, modulation routing
- Features: 7+ tempo divisions, LFO matrix (8β256 routing)
- Range: Bipolar/unipolar, phase offset control
5. Delay Atom ββββ¶
- Variantes: Simple, Modulated (chorus/flanger), Ping-pong
- Use Cases: Echo, chorus, flanger, reverb building blocks
- Features: Fractional delay (interpolaciΓ³n), feedback stability
- Precision: Delay time accuracy Β±1 sample
6. Saturator Atom ββββ¶
- Variantes: Soft/Hard clip, Tanh, Atan, Sine fold, Tube, Bitcrush
- Use Cases: Distortion, saturation, harmonic enhancement
- Features: DC blocker, asymmetric distortion, waveshaper
- Analysis: THD measurement tools integrados
7. Gain Atom βββ¶
- Variantes: Linear, dB-scaled, con smoothing
- Use Cases: Faders, automation, mixing
- Features: Zipper-noise free, SIMD optimizado
- Performance: >100M samples/sec throughput
8. Pan Atom βββ¶
- Variantes: 4 pan laws (linear, -3dB, -4.5dB, -6dB), stereo width
- Use Cases: Stereo mixing, spatial positioning
- Features: M/S processing, constant-power panning
- Compatibility: Mono-compatible stereo width
π» TECNOLOGΓAS CLAVE¶
Performance Optimizations:¶
- SIMD: AVX2 (8-wide), SSE (4-wide), scalar fallback
- RT-Safety: Zero allocations, bounded execution
- Memory: Lock-free parameter updates, buffer pooling
- Profiling: Performance benchmarks en CI/CD
Quality Assurance:¶
- Testing: >95% code coverage (unit + integration)
- Validation: RT-safety verified (allocation tracking)
- Audio Quality: THD, frequency response, spectral analysis
- Regression: Golden output comparisons, performance baselines
Developer Experience:¶
- Language: C++17, header-only donde sea posible
- Build: CMake, cross-platform (Windows, macOS, Linux)
- Docs: Doxygen API reference, user guides, examples
- Bindings: C API, Python bindings, VST3 adapter templates
π TIMELINE¶
Fase 1 - Core Atoms (6 semanas)¶
Entregables: - [x] Base Infrastructure (Processor interface, AudioBuffer, Parameter system) - [ ] Oscillator (5 waveforms + anti-aliasing) - [ ] Envelope (ADSR + multi-stage) - [ ] LFO (tempo sync + random)
Milestone: Core generation/modulation atoms operativos
Fase 2 - Processing Atoms (6 semanas)¶
Entregables: - [ ] Filter (Biquad 8 tipos, SVF, Ladder) - [ ] Saturator (7 modos de saturaciΓ³n) - [ ] Gain (smoothing + dB conversion)
Milestone: Processing chain completo (oscβfilterβsatβgain)
Fase 3 - Spatial/Temporal (4 semanas)¶
Entregables: - [ ] Delay (Simple, Modulated, Ping-pong) - [ ] Pan (4 pan laws, stereo width)
Milestone: Spatial/temporal processing completo
Fase 4 - System Integration (4 semanas)¶
Entregables: - [ ] Preset System (JSON serialization, morphing) - [ ] Factory Pattern (atom registration, instantiation) - [ ] Integration Tests (E2E workflows) - [ ] Documentation (API reference, guides, examples)
Milestone: Sistema production-ready con presets y documentaciΓ³n
TOTAL: 20 semanas (~5 meses) con 3 desarrolladores en paralelo
Timeline Alternativo (Secuencial): 28 semanas (~7 meses) con 1 desarrollador
π° INVERSIΓN Y ROI¶
InversiΓ³n Estimada:¶
| Recurso | Costo | Total |
|---|---|---|
| 3 Senior DSP Engineers | $150K/aΓ±o cada uno | $450K/aΓ±o |
| DuraciΓ³n: 5 meses (0.42 aΓ±os) | $189K | |
| Infrastructure: Testing, CI/CD | $10K | |
| Total Investment | ~$200K |
ROI Esperado (AΓ±o 1):¶
Ahorro en Dev Time:¶
- Scenario: 10 nuevos plugins/aΓ±o
- Time saved: 5 semanas por plugin (8 β 3 semanas)
- Cost savings: 10 plugins Γ 5 semanas Γ \(3K/semana = **\)150K/aΓ±o**
Ahorro en Mantenimiento:¶
- Scenario: 50 bugs/aΓ±o en cΓ³digo DSP duplicado
- Time saved: 70% reduction (bug fixes en 1 lugar, no 20)
- Cost savings: 35 bugs Γ 8 horas Γ \(100/hora = **\)28K/aΓ±o**
ReducciΓ³n de QA Time:¶
- Scenario: Pre-tested atoms β menos bugs en QA
- Time saved: 30% reduction en QA cycles
- Cost savings: 10 plugins Γ 2 semanas Γ \(2K/semana Γ 0.3 = **\)12K/aΓ±o**
Performance Improvements:¶
- Scenario: CPU usage 3x mejor β soporta mΓ‘s instancias
- Revenue impact: Permite tier "Pro" con mΓ‘s features
- Revenue increase: $50K/aΓ±o (conservative estimate)
ROI Summary:¶
| CategorΓa | Ahorro/Revenue |
|---|---|
| Dev Time Savings | $150K |
| Maintenance Savings | $28K |
| QA Savings | $12K |
| Revenue Increase | $50K |
| Total Benefit (Year 1) | $240K |
ROI: ($240K - $200K) / $200K = 20% en AΓ±o 1
ROI AΓ±os 2-5: ~120% anual (solo mantenimiento, no dev cost)
π― SUCCESS CRITERIA¶
Technical Metrics:¶
- 8 atoms implementados (Filter, Osc, Env, LFO, Delay, Sat, Gain, Pan)
- Test coverage >95% (unit + integration)
- RT-safety 100% (zero allocations verified)
- SIMD speedup 4-8x (vs scalar baseline)
- CPU usage <1% por atom @ 48kHz
Developer Experience:¶
- Onboarding <1 semana (devs productivos rΓ‘pido)
- 100% API documented (Doxygen coverage)
- 10+ working examples (copy-paste ready)
- Zero breaking changes (semver garantizado)
Business Impact:¶
- 3 plugins shipped usando atoms (proof of concept)
- Dev time reduction 3x (measured)
- Bug density <2/KLOC (vs 15/KLOC baseline)
- Developer satisfaction >90% (survey)
β οΈ RIESGOS Y MITIGACIONES¶
| Riesgo | Probabilidad | Impacto | MitigaciΓ³n |
|---|---|---|---|
| Anti-aliasing complexity | Media | Alto | Usar PolyBLEP probado en literatura |
| Filter stability issues | Media | Alto | Extensive testing, coefficient clamping |
| SIMD portability | Baja | Medio | Scalar fallback + runtime detection |
| Performance targets no alcanzados | Baja | Medio | Profile-guided optimization, benchmarks |
| Scope creep (demasiados atoms) | Media | Medio | Strict scope: solo 8 atoms fundamentales |
| API breaking changes | Baja | Alto | Semantic versioning + deprecation policy |
π DOCUMENTACIΓN Y RECURSOS¶
Documentos Clave:¶
- PLAN_DE_DESARROLLO.md - Plan detallado con 12 tareas
- README.md - GuΓa tΓ©cnica completa
- INDICE.md - NavegaciΓ³n y quick reference
Por Γtomo:¶
05_07_01_oscillator/OSCILLATOR_GUIDE.md- Osciladores anti-aliased05_07_04_filter/FILTER_COOKBOOK.md- DiseΓ±o de filtros biquad/SVF/ladder05_07_02_envelope/ENVELOPE_GUIDE.md- ADSR y multi-stage envelopes05_07_03_lfo/LFO_GUIDE.md- LFOs y modulaciΓ³n routing
Examples:¶
05_07_examples/simple_synth.cpp- Sintetizador monofΓ³nico completo05_07_examples/filtered_noise.cpp- Noise generator con filtro resonante05_07_examples/vibrato_effect.cpp- Vibrato usando LFO + modulated delay
π€ STAKEHOLDERS¶
| Rol | Responsabilidad | Contacto |
|---|---|---|
| Product Owner | PriorizaciΓ³n, roadmap | TBD |
| Tech Lead | Arquitectura, code reviews | TBD |
| Senior DSP Engineers (3x) | Implementation | TBD |
| QA Lead | Test strategy, automation | TBD |
| DevOps Engineer | CI/CD, benchmarking infra | TBD |
π PRΓXIMOS PASOS¶
Immediate Actions (This Week):¶
- β Estructura de carpetas creada
- β PLAN_DE_DESARROLLO.md completo
- β README.md y RESUMEN_EJECUTIVO.md creados
- π Aprobar budget y timeline con stakeholders
- π Contratar 3 Senior DSP Engineers
Next Sprint (Week 1-2):¶
- β³ TAREA 1: Implementar Base Infrastructure
- Processor interface
- AudioBuffer management
- Parameter system con smoothing
- SIMD utilities
- β³ Setup CI/CD pipeline (tests, benchmarks)
- β³ Onboarding de equipo
Month 1 Goals:¶
- Base Infrastructure completo (TIER 1)
- Oscillator atom funcional (TIER 2)
- Tests automΓ‘ticos running en CI
π VISIΓN DE ΓXITO¶
En 6 meses: - 8 atoms production-ready - 3+ plugins shipped usando atoms - Dev time reducido 3x - Developer satisfaction >90%
En 1 aΓ±o: - 20+ plugins usando atoms - ROI 20% alcanzado - Atoms como estΓ‘ndar de facto en la industria
En 3 aΓ±os: - Atoms ecosystem maduro (100+ presets, 50+ examples) - Open source community contributions - Industry adoption (otros vendors usando nuestros atoms)
05_07_ATOMS_L1 no es solo cΓ³digo - es la fundaciΓ³n de toda la arquitectura AudioLab. Invertir aquΓ es invertir en el futuro de cada plugin que construiremos.
Documento creado: 2025-10-10 VersiΓ³n: 1.0 Autor: AudioLab Product & Architecture Team Status: π AWAITING APPROVAL - Listo para review ejecutivo