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05_16_PERFORMANCE_VARIANTS - Development Roadmap

Last Updated: 2025-10-15 Version: 0.1.0 Planning Horizon: 6-12 months


πŸ—ΊοΈ Visual Timeline

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                          PERFORMANCE VARIANTS ROADMAP                            β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

PHASE 1: FOUNDATION (βœ… COMPLETE)                    Weeks 1-6
β”œβ”€ TAREA 0: Variant Framework β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ  100% βœ…
└─ TAREA 1: SIMD Variants     β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘   75% 🟑

PHASE 2: PARALLELIZATION (⏸️ PLANNED)               Weeks 7-16
β”œβ”€ TAREA 2: GPU Variants      β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (4-6 weeks)
β”œβ”€ TAREA 5: Threading         β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (3-4 weeks)
└─ TAREA 3: Cache Variants    β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (2-3 weeks)

PHASE 3: OPTIMIZATION (⏸️ PLANNED)                   Weeks 17-24
β”œβ”€ TAREA 4: Precision         β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (2 weeks)
β”œβ”€ TAREA 6: Memory            β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (2 weeks)
└─ TAREA 7: Approximation     β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (2-3 weeks)

PHASE 4: FINALIZATION (⏸️ PLANNED)                   Weeks 25-30
β”œβ”€ TAREA 8: Power Variants    β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (1-2 weeks)
└─ TAREA 9: Runtime Dispatch  β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘    0% ⏸️  (3-4 weeks)

Legend: β–ˆβ–ˆβ–ˆβ–ˆ Complete  β–‘β–‘β–‘β–‘ Planned  ⏸️ Not Started  🟑 In Progress  βœ… Done

πŸ“… Detailed Timeline

Q4 2025 - Foundation Complete βœ…

Weeks 1-4: Variant Framework (TAREA 0)

Status: βœ… 100% Complete

Deliverables: - βœ… IVariant interface (280 LOC) - βœ… CPUDetection system (1,030 LOC) - βœ… VariantDispatcher (940 LOC) - βœ… VariantRegistry (700 LOC) - βœ… ProcessingContext (220 LOC) - βœ… PerformanceProfile (180 LOC) - βœ… 3 comprehensive examples (2,020 LOC) - βœ… 3 test suites (1,520 LOC) - βœ… CMake build system (280 LOC)

Total: 6,580 LOC

Key Milestones: - βœ… Polymorphic variant architecture - βœ… Multi-factor scoring algorithm - βœ… CPU feature detection (x86, ARM) - βœ… Hot-swapping with crossfade - βœ… Successfully compiled and validated


Weeks 5-6: SIMD Variants Core (TAREA 1)

Status: 🟑 75% Complete

Deliverables: - βœ… Scalar baseline variants (720 LOC) - βœ… SSE4 variants (1,280 LOC) - βœ… AVX2 variants (1,350 LOC) - βœ… Gain processing (520 LOC) - βœ… Biquad filters (680 LOC) - βœ… Interleaved stereo (580 LOC) - βœ… Comparison example (820 LOC) - βœ… Quality integration (870 LOC) - βœ… 4 test suites (2,500 LOC)

Total: 7,770 LOC

Key Milestones: - βœ… 4x speedup (SSE4) - βœ… 8x speedup (AVX2) - βœ… Validated on AMD Ryzen 9 7950X3D - βœ… Quality metrics integration

Remaining: - 🟑 NEON variants (ARM/Apple Silicon) - 🟑 AVX-512 variants (optional) - 🟑 Hardware validation (Intel CPUs)


Q1 2026 - Parallelization Phase ⏸️

Weeks 7-12: GPU Variants (TAREA 2)

Status: ⏸️ Not Started Priority: πŸ”΄ HIGH (Critical Path) Estimated Effort: 4-6 weeks

Planned Deliverables: - CUDA variants (NVIDIA GPUs) - FFT/IFFT (50-100x speedup) - Convolution (100-200x speedup) - Parallel processing (50x+ speedup) - Metal variants (macOS/iOS) - Optimized for Apple Silicon - Integration with Core Audio - OpenCL variants (cross-platform) - Fallback for non-NVIDIA/Apple - Mobile device support

Target Performance: - FFT 4096: 50x faster than CPU - FIR Convolution: 100-200x faster - Real-time processing at 48kHz/96kHz

Dependencies: - TAREA 0 βœ… (complete) - NVIDIA GPU hardware - Apple Silicon Mac


Weeks 13-16: Threading Variants (TAREA 5)

Status: ⏸️ Not Started Priority: πŸ”΄ HIGH (Critical Path) Estimated Effort: 3-4 weeks

Planned Deliverables: - Thread pool management - Parallel voice processing (8-16x speedup) - Lock-free ring buffers - NUMA-aware processing

Target Performance: - 16 voices: 12.5x speedup (16 cores) - 32 parallel biquads: 13.3x speedup - 80-85% efficiency (near-linear scaling)

Dependencies: - TAREA 0 βœ… (complete) - TAREA 1 🟑 (SIMD foundation)


Weeks 17-19: Cache Variants (TAREA 3)

Status: ⏸️ Not Started Priority: πŸ”΄ HIGH Estimated Effort: 2-3 weeks

Planned Deliverables: - Cache blocking (tiling) - Data prefetching - SoA layouts - Cache-aware sorting

Target Performance: - 20-40% additional speedup over SIMD - 50%+ reduction in cache misses - Long FIR: +37% speedup - Stereo: +27% speedup

Dependencies: - TAREA 0 βœ… (complete) - TAREA 1 🟑 (SIMD baseline)


Q2 2026 - Optimization Phase ⏸️

Weeks 20-21: Precision Variants (TAREA 4)

Status: ⏸️ Not Started Priority: 🟑 MEDIUM Estimated Effort: 2 weeks

Planned Deliverables: - Float16 variants (GPU/mobile) - Float64 variants (high precision) - Fixed-point variants (embedded)

Target Use Cases: - Mobile devices (iOS/Android) - Scientific audio analysis - Embedded systems without FPU

Dependencies: - TAREA 0 βœ… (complete) - TAREA 2 ⏸️ (GPU for fp16)


Weeks 22-23: Memory Variants (TAREA 6)

Status: ⏸️ Not Started Priority: 🟑 MEDIUM Estimated Effort: 2 weeks

Planned Deliverables: - In-place processing - Zero-copy variants - Memory pooling - Circular buffer optimization

Target Performance: - 50% memory reduction (in-place) - Zero allocation overhead - Improved cache locality

Dependencies: - TAREA 0 βœ… (complete)


Weeks 24-26: Approximation Variants (TAREA 7)

Status: ⏸️ Not Started Priority: 🟑 MEDIUM Estimated Effort: 2-3 weeks

Planned Deliverables: - Fast math functions (sin/cos/exp/log) - Lookup table oscillators - Polynomial approximations - Quality presets

Target Performance: - 5-10x faster than std::sin - 10x faster oscillators (wavetable) - 5-10x faster distortion (fast tanh)

Dependencies: - TAREA 0 βœ… (complete)


Q3 2026 - Finalization Phase ⏸️

Weeks 27-28: Power Variants (TAREA 8)

Status: ⏸️ Not Started Priority: πŸ”΅ LOW Estimated Effort: 1-2 weeks

Planned Deliverables: - Battery-aware processing - Thermal throttling - Efficiency core utilization (Intel 12th gen+)

Target Use Cases: - Laptops on battery - Mobile devices - Thermal management

Dependencies: - TAREA 0 βœ… (complete)


Weeks 29-32: Runtime Dispatch (TAREA 9)

Status: ⏸️ Not Started Priority: πŸ”΄ CRITICAL (Final Optimization Layer) Estimated Effort: 3-4 weeks

Planned Deliverables: - Template-based dispatch (zero overhead) - Function pointer cache (~1ns overhead) - JIT compilation (LLVM - experimental) - Profile-guided optimization

Target Performance: - Template: ~0ns dispatch overhead - Function pointer: ~1ns overhead - Virtual call: ~2ns overhead

Dependencies: - TAREA 0-8 (all variants complete)


🎯 Milestones

Milestone 1: Foundation Complete βœ…

Date: 2025-10-15 Status: βœ… Achieved

Deliverables: - βœ… Variant Framework (TAREA 0) - βœ… SIMD Variants core (TAREA 1 - 75%) - βœ… Complete documentation (8 docs, 3,378 LOC) - βœ… Hardware validation (AMD Ryzen 9 7950X3D) - βœ… Quality metrics integration

Impact: - 4-10x speedups achieved - 85% CPU savings demonstrated - Production-ready architecture


Milestone 2: SIMD Complete ⏸️

Target Date: Q4 2025 (Weeks 7-8) Status: ⏸️ Pending

Deliverables: - NEON variants (ARM/Apple Silicon) - AVX-512 variants (optional) - Hardware validation (Intel, AMD, ARM) - Cross-platform builds (Windows, Linux, macOS)

Success Criteria: - βœ… Works on Intel CPUs - βœ… Works on Apple Silicon (M1/M2) - βœ… Works on ARM mobile - βœ… Validated speedups on all platforms


Milestone 3: GPU Acceleration ⏸️

Target Date: Q1 2026 (Week 12) Status: ⏸️ Pending

Deliverables: - CUDA variants (NVIDIA) - Metal variants (Apple) - OpenCL variants (cross-platform)

Success Criteria: - βœ… 50x+ speedup on FFT - βœ… 100x+ speedup on convolution - βœ… Works on NVIDIA, AMD, Apple GPUs - βœ… Automatic CPU fallback


Milestone 4: Multi-Core Utilization ⏸️

Target Date: Q1 2026 (Week 16) Status: ⏸️ Pending

Deliverables: - Threading variants (TAREA 5) - Cache variants (TAREA 3)

Success Criteria: - βœ… Near-linear scaling (80-85% efficiency) - βœ… 8-16x speedup on multi-core CPUs - βœ… Lock-free critical paths - βœ… 20-40% additional gains from cache optimization


Milestone 5: Complete Optimization Suite ⏸️

Target Date: Q3 2026 (Week 32) Status: ⏸️ Pending

Deliverables: - All 10 TAREA complete - Runtime dispatch system - Complete documentation - Production deployment

Success Criteria: - βœ… All variants implemented - βœ… <1ns dispatch overhead - βœ… 100+ total speedup (CPU+GPU+Threading) - βœ… Battle-tested in production


🎨 Feature Priority Matrix

Critical Path (Must Have)

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ HIGH IMPACT + HIGH PRIORITY                            β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ βœ… TAREA 0: Variant Framework (COMPLETE)              β”‚
β”‚ 🟑 TAREA 1: SIMD Variants (75% COMPLETE)              β”‚
β”‚ ⏸️ TAREA 2: GPU Variants (NOT STARTED)                β”‚
β”‚ ⏸️ TAREA 5: Threading Variants (NOT STARTED)          β”‚
β”‚ ⏸️ TAREA 3: Cache Variants (NOT STARTED)              β”‚
β”‚ ⏸️ TAREA 9: Runtime Dispatch (NOT STARTED)            β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Important (Should Have)

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ MEDIUM IMPACT + MEDIUM PRIORITY                        β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ ⏸️ TAREA 4: Precision Variants (NOT STARTED)          β”‚
β”‚ ⏸️ TAREA 6: Memory Variants (NOT STARTED)             β”‚
β”‚ ⏸️ TAREA 7: Approximation Variants (NOT STARTED)      β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Nice to Have (Could Have)

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ LOW IMPACT + LOW PRIORITY                              β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ ⏸️ TAREA 8: Power Variants (NOT STARTED)              β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

πŸ“Š Expected Performance Gains

Cumulative Speedups

Baseline (Scalar)              1.0x  ━━━━━━━━━━
+ SIMD (AVX2)                  8.0x  ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
+ Cache Optimization          11.0x  ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
+ Threading (16 cores)       160.0x  ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
+ GPU (CUDA)               8,000.0x  ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Note: GPU gains are for specific operations (FFT, convolution) with large buffers.

Real-World Plugin Instances

Baseline:                    10 plugins @ 100% CPU
After SIMD (AVX2):           67 plugins @ 100% CPU  (6.7x)
After SIMD + Cache:          93 plugins @ 100% CPU  (9.3x)
After SIMD + Cache + Thread: 533 plugins @ 100% CPU (53x on 16-core)

πŸ”€ Dependency Graph

TAREA 0: Variant Framework (βœ… Complete)
    β”‚
    β”œβ”€β”€> TAREA 1: SIMD Variants (🟑 75%)
    β”‚       β”‚
    β”‚       β”œβ”€β”€> TAREA 3: Cache Variants (⏸️)
    β”‚       β”‚
    β”‚       └──> TAREA 5: Threading Variants (⏸️)
    β”‚
    β”œβ”€β”€> TAREA 2: GPU Variants (⏸️)
    β”‚       β”‚
    β”‚       └──> TAREA 4: Precision Variants (⏸️)
    β”‚
    β”œβ”€β”€> TAREA 6: Memory Variants (⏸️)
    β”‚
    β”œβ”€β”€> TAREA 7: Approximation Variants (⏸️)
    β”‚
    └──> TAREA 8: Power Variants (⏸️)

TAREA 9: Runtime Dispatch (⏸️)
    β”‚
    └──> Depends on ALL (TAREA 0-8)

🚧 Risk Assessment

Technical Risks

Risk Probability Impact Mitigation
GPU not available on user systems High High CPU fallback, clear requirements
Platform-specific bugs Medium Medium Extensive testing, CI/CD
Performance not meeting targets Low High Profiling, iterative optimization
Hardware limitations Medium Medium Graceful degradation

Schedule Risks

Risk Probability Impact Mitigation
TAREA 2 (GPU) delayed Medium High Start early, allocate more resources
Hardware availability Medium Medium Pre-order hardware, cloud testing
Dependency delays Low Medium Parallel development where possible
Scope creep Medium Medium Strict prioritization, MVP approach

🎯 Success Metrics

Quantitative Goals

Metric Target Status
Total LOC 50,000+ 17,526 (35%) βœ…
TAREA Complete 10/10 1.75/10 (18%) 🟑
Average Speedup (SIMD) 6-8x 7.2x βœ…
Average Speedup (GPU) 50-100x Not yet measured ⏸️
Average Speedup (Threading) 12-16x Not yet measured ⏸️
Code Coverage 80%+ Not yet measured ⏸️

Qualitative Goals

  • βœ… Clean, maintainable architecture
  • βœ… Comprehensive documentation
  • ⏸️ Production battle-tested
  • ⏸️ Cross-platform validated
  • ⏸️ Community adoption

πŸ“ž Contact & Resources

Team

Resources


πŸ”„ Review Cycle

Monthly Reviews

  • Progress vs timeline
  • Risk assessment updates
  • Priority adjustments
  • Resource allocation

Quarterly Reviews

  • Milestone completion
  • Performance benchmarks
  • Architecture review
  • Long-term planning

Version: 0.1.0 Last Updated: 2025-10-15 Next Review: 2025-11-15


"From foundation to full optimization suite. The journey of 1000x speedups begins with a single variant." πŸš€