PLAN DE DESARROLLO - 05_27_IMPLEMENTATIONS¶
MARCO TERICO-PRCTICO¶
Conceptos Fundamentales¶
Jerarqua DSP Multi-Nivel (L0-L3): - L0 Kernels: Operaciones atmicas indivisibles (<1 ciclo/sample) - bloques fundamentales - L1 Atoms: Componentes bsicos combinables (oscillators, envelopes, delays) - L2 Cells: Procesadores completos autnomos (effects, dynamics, spectral) - L3 Engines: Sistemas autnomos complejos (synthesizers, mastering suites)
Optimizacin de Performance: - SIMD vectorization: SSE (128-bit), AVX (256-bit), AVX-512 (512-bit), ARM NEON - Memory management lock-free: Pool allocators, ring buffers sin locks - Cache-aware algorithms: Alineacin 64 bytes, prefetching - Branch prediction optimization: Branchless code, prediccin hints - GPU batch processing: CUDA, Metal, OpenCL para procesamiento masivo
Real-Time Constraints: - Zero allocations en audio thread (pre-allocated pools) - Deterministic execution time (no syscalls, no locks) - Denormal handling (flush-to-zero mode) - Double-buffering para parmetros (lock-free updates)
Cross-Platform Development: - Abstraccin OS/Compiler/Architecture differences - Runtime CPU feature detection - Unified codebase con platform-specific optimizations - Conditional compilation (MSVC, GCC, Clang)
Algoritmos Especficos¶
DSP Kernels: - Biquad filters (Direct Form II Transposed) - FFT algorithms (Cooley-Tukey radix-2, mixed-radix, Bluestein) - FIR convolution (direct, FFT-based para kernels largos) - IIR cascade (second-order sections) - Waveshaping (polynomial, lookup table, rational functions) - Saturation (tanh approximations, soft clipping)
SIMD Intrinsics: - Portable abstractions sobre SSE/AVX/NEON - Horizontal operations (sum, min, max) - FMA (Fused Multiply-Add) optimization - Gather/scatter operations
Memory Management: - Stack-based allocators para temporales - Pool allocators con alignment - Lock-free ring buffers (single-producer/single-consumer) - Shared memory arenas
GPU Kernels: - Batch FFT (mltiples FFTs paralelos) - Convolution reverb (IR grande) - Granular synthesis (miles de granos) - Spectral processing masivo
Mtricas de Calidad (del documento)¶
- Performance kernels L0: < 1 ciclo/sample para operaciones bsicas
- Latencia processing: < 1ms para cadena completa @ 48kHz
- CPU usage por voz: < 0.1% en CPU moderna (synth polifnico)
- Correctitud numrica: Error < -120dB vs implementacin referencia
- Test coverage: > 95% lneas cdigo, 100% caminos crticos
- Compilation time: < 5 minutos full rebuild en 8 cores
- Binary size: < 10MB biblioteca completa con symbols
- SIMD utilization: > 80% operaciones vectorizadas donde aplicable
- Zero glitches: 0 xruns en 24h stress testing
PRIORIZACIN Y DEPENDENCIAS¶
Orden de Implementacin:
- Fase Foundation (Semanas 1-8): _00, _01, _07, _08 Estructura + Kernels L0 base + Build + Docs
- Fase Core DSP (Semanas 9-20): _02, _03, _05, _06 Atoms L1 + Cells L2 + Optimizations + Testing
- Fase Advanced (Semanas 21-36): _04, _11, _12 Engines L3 + SIMD avanzado + GPU
- Fase Quality (Semanas 37-44): _09, _15 Profiling completo + Debugging tools
- Fase Platform (Semanas 45-52): _10, _13, _14 Memory optimization + Cross-platform + Codegen
Dependencias Crticas: - _00 (organization) TODO (estructura base para todo) - _01 (kernels) _02, _03, _04 (kernels son building blocks) - _07 (build) TODO (necesario para compilar todo) - _05 (optimizations) necesita _01 (scalar reference primero) - _11 (SIMD) necesita _01 (implementaciones base) - _12 (GPU) es opcional/paralelo (no blocking) - _06 (testing) continuo desde inicio (TDD approach) - _08 (docs) continuo (document while coding)
TAREAS DETALLADAS¶
TAREA 1: Source Organization - La Torre de Babel Invertida¶
Carpeta: 05_27_00_source_organization
DESARROLLO:
- Core Implementation
- Estructura de directorios jerrquica L0-L3
- L0_kernels/ organizado por categora:
- arithmetic/ (add, multiply, scale, mix)
- filters/ (biquad, onepole, svf, fir, iir)
- transforms/ (fft, hilbert, wavelet, dct)
- nonlinear/ (saturate, waveshape, quantize, rectify)
- L1_atoms/ por funcionalidad:
- oscillators/ (wavetable, analog, FM, granular)
- envelopes/ (ADSR, multi-segment, follower)
- delays/ (circular, fractional, modulated, allpass)
- modulators/ (LFO, step sequencer, arpeggiator)
- L2_cells/ por tipo procesador:
- effects/ (reverb, delay, chorus, flanger, phaser)
- dynamics/ (compressor, limiter, gate, expander)
- spectral/ (vocoder, pitch shift, time stretch)
- analyzers/ (spectrum, metering, correlation)
- L3_engines/ por aplicacin:
- synthesizers/ (analog, FM, wavetable, granular)
- processors/ (EQ, multiband, channel strip)
- instruments/ (samplers, drum machines)
- mastering/ (mastering suite, loudness)
- Sistema de naming convenciones
- Versionado en nombres de archivos (_v1, _v2)
- Feature detection y variant selection
- Include guards y forward declarations
-
Namespace organization (audiolab::l0::filters)
-
Testing Framework
- Tests de estructura de directorios
- Validation de naming conventions
- Symlink integrity checks
- Header dependency graph validation
-
Test coverage > 90%
-
Documentacin
- Structure guide completa
- Naming conventions reference
- Navigation guide para developers
- Examples de organizacin correcta
-
Anti-patterns de estructura
-
Interfaces y Conexiones
- Base class hierarchy (IKernel, IAtom, ICell, IEngine)
- Common interfaces (IAudioProcessor, IParameterizable)
- Type traits para compile-time checks
- Integration con build system
ENTREGABLES:
- Estructura completa L0-L3 creada
- Naming conventions documentadas
- Base classes implementadas
- Documentation de navegacin
- Examples de uso
ESTIMACIN: 1 semana
TAREA 2: Kernel Implementations L0 - Los tomos del Universo DSP¶
Carpeta: 05_27_01_kernel_implementations
DESARROLLO:
- Core Implementation
- Arithmetic Kernels (10 kernels):
- add (suma con saturacin opcional)
- multiply (multiplicacin punto a punto)
- scale (escalado por constante)
- mix (mezcla ponderada N seales)
- accumulate (acumulacin con feedback)
- abs (valor absoluto)
- sign (funcin signo)
- clamp (limitacin rango)
- lerp (interpolacin lineal)
- reciprocal (1/x con safety)
- Filter Kernels (15 kernels):
- biquad_df2t (Direct Form II Transposed)
- biquad_df1 (Direct Form I)
- onepole (primer orden)
- svf (State Variable Filter)
- fir_direct (convolucin FIR directa)
- fir_fft (convolucin FFT-based)
- iir_cascade (cascada secciones IIR)
- allpass (allpass filter)
- comb (comb filter)
- lattice (lattice filter)
- moving_average (promedio mvil)
- median (filtro mediana)
- hilbert (transformada Hilbert FIR)
- dcblock (DC blocker)
- pink_noise_filter (filtro ruido rosa)
- Transform Kernels (12 kernels):
- fft_radix2 (FFT potencias de 2)
- fft_mixed_radix (FFT tamaos arbitrarios)
- ifft (FFT inversa)
- rfft (FFT real-to-complex)
- dct (Discrete Cosine Transform)
- mdct (Modified DCT)
- hilbert_transform (transformada completa)
- wavelet_forward (transformada wavelet)
- wavelet_inverse (wavelet inversa)
- stft (Short-Time Fourier Transform)
- istft (STFT inversa)
- phase_vocoder (vocoder de fase)
- Nonlinear Kernels (13 kernels):
- tanh_saturate (saturacin tanh)
- soft_clip (soft clipping)
- hard_clip (hard clipping)
- waveshape_poly (waveshaping polinomial)
- waveshape_rational (funciones racionales)
- waveshape_table (lookup table)
- quantize (cuantizacin con dither)
- rectify_half (rectificacin half-wave)
- rectify_full (rectificacin full-wave)
- fold_back (fold-back distortion)
- bit_crush (bit crushing)
- sample_rate_reduce (reduccin sample rate)
- ring_modulate (ring modulation)
- Implementacin scalar de referencia para CADA kernel
- Tests matemticos exhaustivos
-
Benchmarks individuales
-
Testing Framework
- Unit test por cada kernel (50+ tests)
- Impulse response validation
- Frequency response tests (filtros)
- Numerical stability tests
- Denormal handling tests
- Edge case testing (DC, Nyquist, silence)
- Performance benchmarks
-
Test coverage > 98% (crtico)
-
Documentacin
- Doxygen completo por kernel
- Mathematical theory por algoritmo
- Complexity analysis (tiempo, espacio)
- Performance characteristics
- Usage examples con audio
-
References a papers acadmicos
-
Interfaces y Conexiones
IKernelbase interface- Typed interfaces (IFilterKernel, ITransformKernel)
- Parameter structures
- State structures
- Buffer abstractions
ENTREGABLES:
- 50 kernels L0 implementados (scalar reference)
- Tests 100% passing
- Benchmarks baseline establecidos
- Documentation completa por kernel
- Examples de uso
ESTIMACIN: 6 semanas
TAREA 3: Atom Implementations L1 - Bloques LEGO del Audio¶
Carpeta: 05_27_02_atom_implementations
DESARROLLO:
- Core Implementation
- Oscillator Atoms (12 atoms):
- WavetableOscillator (interpolacin lineal/cbica)
- AnalogOscillator (saw, square, triangle con anti-aliasing)
- FMOscillator (FM 2-operator bsico)
- PMOscillator (Phase modulation)
- NoiseGenerator (white, pink, brown)
- PulseOscillator (PWM con anti-aliasing)
- SuperSawOscillator (7-oscillator supersaw)
- GranularOscillator (sntesis granular bsica)
- AdditiveOscillator (sntesis aditiva)
- WalshOscillator (funciones Walsh)
- ChaoticOscillator (Lorenz, Rssler)
- SamplePlayer (sample playback con loop)
- Envelope Atoms (8 atoms):
- ADSR (Attack/Decay/Sustain/Release clsico)
- ADR (sin Sustain)
- MultiSegmentEnvelope (N puntos arbitrarios)
- EnvelopeFollower (RMS, peak detection)
- ExponentialEnvelope (curvas exponenciales)
- TableEnvelope (tabla lookup)
- RetriggerableEnvelope (re-trigger suave)
- VelocitySensitiveEnvelope (respuesta a velocity)
- Delay Atoms (10 atoms):
- CircularDelay (delay line circular eficiente)
- FractionalDelay (interpolacin allpass/linear)
- ModulatedDelay (delay con modulacin LFO)
- AllpassDelay (allpass para reverbs)
- TapDelay (multi-tap con feedback)
- PingPongDelay (ping-pong estreo)
- DiffusionDelay (difusin para reverb)
- GrainDelay (delay granular)
- ReversedDelay (playback reverso)
- TempoSyncDelay (sync a tempo)
- Modulator Atoms (10 atoms):
- LFO (sine, saw, square, triangle, random)
- StepSequencer (secuenciador de pasos)
- Arpeggiator (arpeggiator bsico)
- SampleAndHold (S&H con trigger)
- Slew (slew rate limiter)
- FollowEnvelope (envelope follower)
- RingModulator (ring mod con carrier)
- AMModulator (amplitude modulation)
- Tremolo (tremolo effect)
- Vibrato (vibrato effect)
- Estado interno encapsulado
- Thread-safe parameter updates (atomic/double-buffer)
- Reset/initialize methods
-
Latency reporting
-
Testing Framework
- Unit tests por atom (50+ tests)
- State persistence tests
- Thread safety tests
- Modulation response tests
- Performance benchmarks
- Integration tests (atoms combinados)
-
Test coverage > 95%
-
Documentacin
- API documentation completa
- State management guide
- Thread safety guarantees
- Usage examples
-
Composition patterns
-
Interfaces y Conexiones
IAtombase interfaceIModulatableinterfaceIStatefulinterface- Parameter change notification
- Preset serialization
ENTREGABLES:
- 40+ atoms L1 implementados
- Thread-safe parameter handling
- Tests passing con >95% coverage
- Documentation completa
- Composition examples
ESTIMACIN: 4 semanas
TAREA 4: Cell Implementations L2 - Mdulos de Rack Virtual¶
Carpeta: 05_27_03_cell_implementations
DESARROLLO:
- Core Implementation
- Effects Cells (15 cells):
- ReverbHall (Schroeder-Moorer mejorado)
- ReverbPlate (plate reverb)
- ReverbRoom (early reflections + late)
- DelayLine (delay estreo profesional)
- ChorusEffect (chorus multi-voice)
- FlangerEffect (flanger con feedback)
- PhaserEffect (phaser 4-12 stages)
- TremoloEffect (tremolo estreo)
- VibratoEffect (vibrato con depth/rate)
- DistortionEffect (multi-type distortion)
- BitCrusher (bit crushing + downsampling)
- RingModulator (ring mod con carrier osc)
- FrequencyShifter (single-sideband)
- PitchShifter (pitch shifting granular)
- RotarySpeaker (Leslie simulator)
- Dynamics Cells (10 cells):
- Compressor (feed-forward/feedback)
- LimiterLookahead (look-ahead limiter)
- Gate (noise gate con hysteresis)
- Expander (upward/downward)
- TransientDesigner (transient shaper)
- MultibandCompressor (3-4 bandas)
- DeEsser (de-esser frequency-selective)
- EnvelopeFollower (RMS/peak con attack/release)
- Leveler (automatic leveling)
- SidechainCompressor (sidechain input)
- Spectral Cells (8 cells):
- Vocoder (vocoder 16-32 bandas)
- PitchShiftSpectral (phase vocoder)
- TimeStretch (time stretching WSOLA)
- SpectralFilter (filtrado frecuencia)
- SpectralDelay (delay por banda)
- HarmonicExciter (harmonic enhancer)
- NoiseReduction (noise reduction espectral)
- AutoTune (pitch correction)
- Analyzer Cells (7 cells):
- SpectrumAnalyzer (FFT analyzer)
- Oscilloscope (waveform display)
- PhaseScope (Lissajous/phase)
- LoudnessMeter (LUFS metering)
- CorrelationMeter (correlacin estreo)
- SpectrogramDisplay (spectrogram real-time)
- VUMeter (VU ballistics)
- Latency reporting y compensacin
- Preset system integrado
- Sidechain inputs donde aplicable
-
Automation smoothing
-
Testing Framework
- Unit tests por cell
- Audio quality tests (THD, SNR)
- Latency measurement tests
- Preset load/save tests
- Performance benchmarks
- Integration tests
-
Test coverage > 90%
-
Documentacin
- User-facing documentation
- Parameter descriptions
- Preset examples
- Algorithm theory
-
Performance characteristics
-
Interfaces y Conexiones
ICellbase interfaceISidechaininterfaceIPresetableinterface- Latency compensation API
- Automation interfaces
ENTREGABLES:
- 40 cells L2 implementados
- Preset system funcionando
- Latency compensation correcta
- Tests >90% coverage
- Documentation completa
ESTIMACIN: 6 semanas
TAREA 5: Engine Implementations L3 - Naves Espaciales del Audio¶
Carpeta: 05_27_04_engine_implementations
DESARROLLO:
- Core Implementation
- Synthesizer Engines (8 engines):
- AnalogSynthEngine (analog modeling completo)
- FMSynthEngine (FM synthesis 6-operator)
- WavetableSynthEngine (wavetable con morphing)
- GranularSynthEngine (granular synthesis avanzado)
- AdditiveSynthEngine (additive con partials)
- SamplerEngine (sampler multi-sample)
- HybridSynthEngine (hybrid analog+digital)
- ModularSynthEngine (modular patcheable)
- Processor Engines (6 engines):
- ChannelStripEngine (EQ + Dynamics + FX)
- MultibandProcessorEngine (multiband todo)
- SpatialProcessorEngine (spatial audio)
- VocalProcessorEngine (vocal processing)
- MixingConsoleEngine (console completa)
- EffectsChainEngine (FX chain flexible)
- Instrument Engines (4 engines):
- DrumMachineEngine (drum machine)
- BassEngineEngine (bass synth especializado)
- PadEngineEngine (pad synth atmospheric)
- OrchestraEngine (orchestral sampler)
- Mastering Engines (4 engines):
- MasteringSuiteEngine (mastering completo)
- LoudnessProcessorEngine (loudness processing)
- StereoEnhancerEngine (stereo imaging)
- FinalLimiterEngine (limiter final)
- Voice management (polifona 32+ voces)
- Voice allocation (stealing inteligente)
- MIDI/MPE processing
- Modulation matrix
- Effects routing
- Preset management completo
-
Resource pooling
-
Testing Framework
- End-to-end tests
- Voice allocation tests
- MIDI processing tests
- Performance stress tests (32 voces)
- Memory leak tests
- Long-running stability tests
-
Test coverage > 85%
-
Documentacin
- User manuals
- Preset creation guide
- Architecture overview
- Performance tuning guide
-
MIDI implementation chart
-
Interfaces y Conexiones
IEnginebase interfaceIVoiceManagerinterfaceIMIDIProcessorinterfaceIPresetManagerinterface- Host integration (VST3, AU, AAX)
ENTREGABLES:
- 22 engines L3 completos
- Voice management robusto
- MIDI/MPE processing
- Tests >85% coverage
- User documentation
ESTIMACIN: 8 semanas
TAREA 6: Optimization Variants - Mismo Algoritmo, Mltiples Sabores¶
Carpeta: 05_27_05_optimization_variants
DESARROLLO:
- Core Implementation
- Reference Implementations (baseline):
- Scalar C++ sin optimizaciones
- Claridad sobre performance
- Base para validacin
- SSE4.2 Variants:
- 128-bit SIMD (4 floats paralelos)
- Intrinsics: _mm_add_ps, _mm_mul_ps, etc.
- 15+ kernels crticos optimizados
- AVX2 Variants:
- 256-bit SIMD (8 floats paralelos)
- FMA support (_mm256_fmadd_ps)
- 15+ kernels optimizados
- AVX-512 Variants:
- 512-bit SIMD (16 floats paralelos)
- Masking operations
- 10+ kernels ms usados
- ARM NEON Variants:
- 128-bit SIMD ARM
- Intrinsics: vaddq_f32, vmulq_f32
- 15+ kernels para mobile/Apple Silicon
- ARM SVE Variants (future):
- Scalable Vector Extension
- Vector length agnostic
- Runtime dispatcher automtico:
- CPU feature detection
- Function pointer selection
- Fallback a scalar si necesario
-
Validation framework:
- Bit-exact comparison donde posible
- Epsilon tolerance donde necesario
-
Testing Framework
- Correctness tests (variant == reference)
- Performance benchmarks (speedup measurement)
- CPU detection tests
- Fallback mechanism tests
- Cross-variant consistency
-
Test coverage > 90%
-
Documentacin
- Optimization guide
- SIMD intrinsics reference
- Performance characteristics
- When to use which variant
-
Writing new variants guide
-
Interfaces y Conexiones
- Dispatcher API
- CPU capabilities interface
- Variant registration system
- Benchmark harness
- Integration con _01 (kernels)
ENTREGABLES:
- Variantes SSE4/AVX2/AVX-512/NEON
- Dispatcher runtime funcionando
- 2x+ speedup demostrado
- Tests correctness passing
- Documentation completa
ESTIMACIN: 6 semanas
TAREA 7: Testing Integration - Confianza a Travs de Verificacin¶
Carpeta: 05_27_06_testing_integration
DESARROLLO:
- Core Implementation
- Unit Tests (1000+ tests):
- Catch2 framework
- Test por cada funcin pblica
- Edge cases exhaustivos
- Parametric tests
- Integration Tests (200+ tests):
- Atoms Cells Engines
- Multi-module chains
- Preset load/save
- State persistence
- Performance Tests (100+ benchmarks):
- Google Benchmark framework
- Latency measurement
- Throughput measurement
- Memory bandwidth
- Validation Tests:
- Impulse response validation
- Frequency response validation
- THD measurement
- SNR measurement
- Bit-exactness tests
- Stress Tests:
- 24h continuous processing
- Memory leak detection
- Thread safety under load
- Xrun detection
- Regression Tests:
- Golden output comparison
- Performance regression detection
- API compatibility tests
-
CI/CD integration:
- GitHub Actions workflows
- Automated test execution
- Coverage reporting
-
Testing Framework
- Meta-tests (test the tests)
- Test infrastructure tests
- Coverage measurement tools
- Mutation testing setup
-
Test coverage > 95%
-
Documentacin
- Testing strategy document
- Writing tests guide
- CI/CD integration guide
- Coverage analysis guide
-
Debugging test failures
-
Interfaces y Conexiones
- Test fixtures shared
- Mock objects library
- Test data generators
- Assertion helpers
- Integration con todos los subsistemas
ENTREGABLES:
- 1000+ unit tests passing
- 200+ integration tests
- 100+ performance benchmarks
- >95% code coverage
- CI/CD automated
- 24h stress test passing
ESTIMACIN: 4 semanas (continuo durante desarrollo)
TAREA 8: Build Configuration - Orquestacin de la Compilacin¶
Carpeta: 05_27_07_build_configuration
DESARROLLO:
- Core Implementation
- CMake Configuration:
- CMakeLists.txt principal modular
- Feature detection (SIMD, GPU)
- Compiler detection (MSVC, GCC, Clang)
- Platform detection (Windows, macOS, Linux)
- Target configuration (Debug, Release, RelWithDebInfo)
- Build Targets:
- audiolab_dsp (shared library)
- audiolab_dsp_static (static library)
- Per-level targets (l0_kernels, l1_atoms, etc.)
- Test executables
- Benchmark executables
- Compiler Flags:
- Optimization flags (-O3, -march=native)
- Warning flags (-Wall, -Wextra, -Werror)
- Sanitizer flags (address, thread, undefined)
- Debug flags (-g, -O0)
- Dependency Management:
- vcpkg integration
- Conan integration (alternative)
- Submodules para third-party
- Cross-Compilation:
- Toolchain files
- iOS/Android support
- Cross-compile scripts
-
Build Scripts:
- build.sh (Unix)
- build.bat (Windows)
- clean.sh/bat
- install.sh/bat
-
Testing Framework
- Build system tests
- Dependency resolution tests
- Cross-compilation tests
- Clean build tests
- Incremental build tests
-
Test coverage > 90%
-
Documentacin
- Build system architecture
- Building from source guide
- CMake options reference
- Cross-compilation guide
-
Troubleshooting guide
-
Interfaces y Conexiones
- Package config files (.pc, Config.cmake)
- Export targets
- Install rules
- Integration con CI/CD
ENTREGABLES:
- CMake completo multi-platform
- <5min full rebuild (8 cores)
- Cross-compilation working
- Dependency management
- Documentation completa
ESTIMACIN: 2 semanas
TAREA 9: Documentation Inline - Cdigo Auto-Documentado¶
Carpeta: 05_27_08_documentation_inline
DESARROLLO:
- Core Implementation
- Doxygen Configuration:
- Doxyfile completo
- HTML output styled
- LaTeX/PDF optional
- Graphviz integration
- Documentation Standards:
- Function/class headers
- Parameter descriptions
- Return value documentation
- Complexity analysis
- Example code
- See also references
- Theory Documentation:
- Mathematical background
- Algorithm descriptions
- DSP theory inline
- References a papers
- API Reference:
- All public APIs documented
- Internal APIs documented
- Deprecated APIs marked
- Examples:
- Usage examples inline
- Tutorial examples separate
- Advanced examples
-
Generation Automation:
- CI/CD documentation build
- Deploy to GitHub Pages
- Version tagging
-
Testing Framework
- Documentation coverage check
- Example code compilation tests
- Link validity tests
- Doxygen warnings as errors
-
Test coverage > 90%
-
Documentacin
- Documentation style guide
- Writing good docs guide
- Doxygen syntax reference
-
Examples of good docs
-
Interfaces y Conexiones
- Integration con cdigo fuente
- Cross-reference generation
- Search functionality
- Navigation structure
ENTREGABLES:
- 100% public APIs documented
- Doxygen HTML generation
- Theory docs inline
- Examples compilable
- CI/CD automated
ESTIMACIN: 3 semanas (continuo)
TAREA 10: Performance Profiling - Medicin Obsesiva¶
Carpeta: 05_27_09_performance_profiling
DESARROLLO:
- Core Implementation
- Profiling Framework:
- Macro-based profiling (PROFILE_SCOPE)
- Zero overhead when disabled
- Hierarchical scopes
- Thread-aware profiling
- Metrics Captured:
- CPU usage (% per module)
- Memory bandwidth (GB/s)
- Cache misses (L1/L2/L3)
- Branch mispredictions
- SIMD utilization
- Latency distribution (P50/P95/P99)
- Profiling Tools Integration:
- Intel VTune integration
- perf integration (Linux)
- Instruments integration (macOS)
- Visual Studio Profiler
- Custom Profiler:
- Lightweight profiler built-in
- Real-time visualization
- Export to Chrome Tracing format
- Benchmarking Suite:
- Google Benchmark framework
- Micro-benchmarks
- Macro-benchmarks
- Regression detection
-
Telemetry System:
- Runtime metrics collection
- Aggregation y reporting
- Remote monitoring (optional)
-
Testing Framework
- Profiling overhead tests
- Telemetry accuracy tests
- Benchmark stability tests
- Performance regression tests
-
Test coverage > 85%
-
Documentacin
- Profiling guide
- Interpreting results guide
- Optimization workflow
- Tools integration guide
-
Benchmarking best practices
-
Interfaces y Conexiones
- Profiling API
- Metrics export API
- Visualization integration
- CI/CD performance tracking
ENTREGABLES:
- Profiling framework integrado
- Benchmarking suite completo
- Telemetry system funcionando
- Tools integration
- Documentation completa
ESTIMACIN: 3 semanas
TAREA 11: Memory Management - Memoria como Recurso Crtico¶
Carpeta: 05_27_10_memory_management
DESARROLLO:
- Core Implementation
- Pool Allocators:
- Fixed-size pool allocator
- Variable-size pool allocator
- Thread-local pools
- Cache-line aligned allocations
- Stack Allocators:
- Linear allocator (bump pointer)
- Stack with RAII cleanup
- Temporary allocation arena
- Lock-Free Structures:
- Single-producer/single-consumer ring buffer
- Multi-producer/single-consumer queue
- Lock-free stack
- Hazard pointers for memory reclamation
- Custom Allocators:
- Audio thread allocator (pre-allocated)
- UI thread allocator (standard)
- Shared memory allocator
- Memory Tracking:
- Allocation tracking
- Leak detection
- Memory usage statistics
- Peak memory monitoring
-
Platform Abstractions:
- aligned_alloc wrapper
- NUMA-aware allocation
- Huge pages support
-
Testing Framework
- Allocator correctness tests
- Thread safety tests
- Memory leak tests
- Performance tests (allocation speed)
- Stress tests (concurrent allocations)
-
Test coverage > 95%
-
Documentacin
- Memory management strategy
- Allocator usage guide
- Lock-free programming guide
- Real-time constraints guide
-
Debugging memory issues
-
Interfaces y Conexiones
- STL-compatible allocators
- Custom allocator interfaces
- Memory pool API
- Integration con todo el sistema
ENTREGABLES:
- Pool allocators completos
- Lock-free structures
- Zero allocations audio thread
- Tests >95% coverage
- Documentation completa
ESTIMACIN: 3 semanas
TAREA 12: SIMD Intrinsics - Vectorizacin Explcita¶
Carpeta: 05_27_11_simd_intrinsics
DESARROLLO:
- Core Implementation
- Abstraction Layer:
- Unified vector types (Vec4f, Vec8f, Vec16f)
- Platform-specific implementations
- Compile-time dispatch
- Basic Operations:
- Arithmetic (add, sub, mul, div)
- FMA (fused multiply-add)
- Min/max operations
- Comparison operations
- Logical operations (and, or, xor)
- Advanced Operations:
- Horizontal operations (hadd, dot)
- Shuffle/permute operations
- Gather/scatter (where supported)
- Transcendental approximations (sin, cos, exp, log)
- Memory Operations:
- Aligned/unaligned loads
- Stream stores (non-temporal)
- Prefetch hints
- Platform Implementations:
- SSE/SSE2/SSE4 (x86)
- AVX/AVX2/AVX-512 (x86)
- NEON (ARM)
- SVE (ARM scalable - future)
-
Fallback Scalar:
- Scalar implementation cuando no hay SIMD
- Same API, different backend
-
Testing Framework
- Correctness tests (SIMD == scalar)
- Performance tests (speedup measurement)
- Platform-specific tests
- Alignment tests
- Edge case tests
-
Test coverage > 90%
-
Documentacin
- SIMD abstraction guide
- Intrinsics reference
- Writing SIMD code guide
- Performance optimization tips
-
Platform differences guide
-
Interfaces y Conexiones
- Vector type traits
- Compile-time feature detection
- Integration con _05 (optimizations)
- Integration con _01 (kernels)
ENTREGABLES:
- Abstraction layer completa
- SSE/AVX/NEON implementations
- >80% vectorization achieved
- Tests passing all platforms
- Documentation completa
ESTIMACIN: 4 semanas
TAREA 13: GPU Acceleration - Paralelismo Masivo¶
Carpeta: 05_27_12_gpu_acceleration
DESARROLLO:
- Core Implementation
- CUDA Kernels:
- Batch FFT implementation
- Convolution reverb (large IR)
- Granular synthesis (1000s grains)
- Spectral processing
- Metal Kernels (macOS/iOS):
- Same algorithms en Metal Shading Language
- Compute pipeline setup
- Buffer management
- OpenCL Kernels (generic):
- Fallback portable implementation
- Cross-vendor support
- Vulkan Compute (future):
- Modern compute API
- Cross-platform
- Host Integration:
- Async transfer CPUGPU
- Buffer pooling
- Stream management
- Error handling
-
Hybrid Processing:
- CPU + GPU splitting
- Load balancing
- Fallback to CPU
-
Testing Framework
- GPU correctness tests (GPU == CPU)
- Performance benchmarks (speedup)
- Memory transfer overhead tests
- Multi-GPU tests (where available)
- Fallback tests (no GPU)
-
Test coverage > 80%
-
Documentacin
- GPU acceleration guide
- When to use GPU guide
- CUDA/Metal/OpenCL differences
- Performance tuning guide
-
Debugging GPU code
-
Interfaces y Conexiones
- GPU abstraction interface
- Backend selection API
- Memory management API
- Integration con engines L3
ENTREGABLES:
- CUDA kernels funcionando
- Metal kernels (macOS)
- OpenCL fallback
- 10x+ speedup batch operations
- Documentation completa
ESTIMACIN: 6 semanas (opcional - no blocking)
TAREA 14: Cross-Platform - Un Cdigo, Mltiples Mundos¶
Carpeta: 05_27_13_cross_platform
DESARROLLO:
- Core Implementation
- Platform Detection:
- OS detection (Windows, macOS, Linux, iOS, Android)
- Architecture detection (x86-64, ARM64, ARM32)
- Compiler detection (MSVC, GCC, Clang)
- Platform Abstractions:
- File system operations
- Thread primitives
- Atomic operations
- High-precision timers
- Memory allocation
- Dynamic library loading
- Windows Support:
- MSVC compatibility
- MinGW support
- Windows-specific optimizations
- macOS Support:
- Xcode compatibility
- Apple Silicon optimization
- Frameworks integration (Accelerate)
- Linux Support:
- GCC/Clang compatibility
- Distribution packaging
- JACK/ALSA integration
- iOS Support:
- ARM64 optimization
- Metal integration
- Sandbox constraints
-
Android Support:
- NDK integration
- NEON optimization
- Oboe audio framework
-
Testing Framework
- Per-platform tests
- Cross-compilation tests
- Behavior consistency tests
- Performance parity tests
-
Test coverage > 85%
-
Documentacin
- Cross-platform architecture
- Platform-specific notes
- Building per platform
- Known issues per platform
-
Migration guides
-
Interfaces y Conexiones
- Platform abstraction API
- Conditional compilation macros
- Feature detection runtime
- Integration con build system
ENTREGABLES:
- Windows/macOS/Linux support
- iOS/Android support (optional)
- Single codebase
- Tests passing all platforms
- Documentation completa
ESTIMACIN: 4 semanas
TAREA 15: Code Generation - Automatizacin de Boilerplate¶
Carpeta: 05_27_14_code_generation
DESARROLLO:
- Core Implementation
- Template System:
- Jinja2-based templates
- Code generation scripts (Python)
- DSL para especificar generadores
- Generators:
- Filter implementation generator
- SIMD variant generator
- Test generator
- Benchmark generator
- Documentation generator
- Automatic Generation:
- Lookup tables (sin, tanh, etc.)
- Coefficient tables
- Window functions
- Compile-time computations
- Constexpr Generation:
- C++20 constexpr functions
- Compile-time arrays
- Template metaprogramming
-
Build Integration:
- CMake custom commands
- Pre-build generation
- Dependency tracking
-
Testing Framework
- Generated code compilation tests
- Generated code correctness tests
- Generator regression tests
- Template syntax tests
-
Test coverage > 85%
-
Documentacin
- Code generation guide
- Writing generators guide
- Template syntax reference
-
Examples de generacin
-
Interfaces y Conexiones
- Generator API
- Template library
- Integration con build
- Integration con _01, _02, _03
ENTREGABLES:
- Template system funcionando
- 5+ generators tiles
- Automatic table generation
- Build integration
- Documentation completa
ESTIMACIN: 3 semanas
TAREA 16: Debugging Support - Diagnstico sin Recompilacin¶
Carpeta: 05_27_15_debugging_support
DESARROLLO:
- Core Implementation
- Assertion System:
- AUDIOLAB_ASSERT macro
- Context capture (file, line, function)
- Custom assertion handlers
- Stack trace capture
- Logging System:
- Multi-level logging (TRACE, DEBUG, INFO, WARN, ERROR)
- Multiple sinks (console, file, network)
- Format strings (fmt library)
- Per-module log levels
- Thread-safe logging
- Debug Validation:
- Range checking (DebugValue wrapper)
- NaN/Inf detection
- Buffer overflow detection
- Denormal detection
- Telemetry:
- Runtime metrics collection
- Event tracking
- Performance counters
- Memory tracking
- Diagnostic Tools:
- Audio buffer visualization
- Parameter change tracking
- State dumping
- DSP graph visualization
-
Conditional Compilation:
- Debug code stripped in Release
- Minimal overhead when disabled
- Compile-time feature flags
-
Testing Framework
- Assertion tests
- Logging tests
- Telemetry tests
- Debug validation tests
- Overhead measurement tests
-
Test coverage > 90%
-
Documentacin
- Debugging guide
- Logging guide
- Telemetry guide
- Writing debug code guide
-
Troubleshooting guide
-
Interfaces y Conexiones
- Assertion API
- Logging API
- Telemetry API
- Integration con todo el sistema
ENTREGABLES:
- Assertion system completo
- Multi-level logging
- Telemetry funcionando
- Debug tools implementados
- Documentation completa
ESTIMACIN: 2 semanas
TAREA FINAL-A: Integration Testing & Validation¶
Carpeta: 05_27_test_integration
DESARROLLO:
- End-to-End Test Suite
- Complete audio pipeline tests
- Multi-level chain tests (L0L1L2L3)
- Preset load/save/restore cycles
- State persistence tests
-
Long-running stability tests
-
Cross-Subsystem Validation
- Integration con 03_ALGORITHM_SPEC (spec compliance)
- Integration con 22_COEFFICIENT_CALCULATOR (coeff validation)
- Integration con 30_TESTING_FRAMEWORK (test execution)
-
Integration con 18_QUALITY_METRICS (performance validation)
-
Stress Testing
- 24h continuous processing test
- 0 xruns requirement
- Memory leak detection (Valgrind, ASAN)
- Thread sanitizer (TSAN)
-
Undefined behavior sanitizer (UBSAN)
-
Audio Quality Validation
- THD+N measurement
- SNR measurement
- Frequency response validation
- Impulse response validation
-
Bit-exactness tests
-
Performance Validation
- Latency < 1ms @ 48kHz
- CPU < 0.1% per voice
- Memory usage reasonable
- SIMD utilization > 80%
ENTREGABLES:
- E2E tests completos
- 24h stress test passing (0 xruns)
- Audio quality validated
- Performance dentro de specs
- Cross-subsystem integration
ESTIMACIN: 2 semanas
TAREA FINAL-B: System Integration¶
Carpeta: 05_27_interfaces
DESARROLLO:
- Conectores con Subsistemas (SYMLINKS)
algorithm_specs/../03_ALGORITHM_SPEC/code_templates/../28_TEMPLATES/build_tools/../20_FABRICATION_TOOLS/test_framework/../30_TESTING_FRAMEWORK/performance_metrics/../18_QUALITY_METRICS/coeff_calc/../22_COEFFICIENT_CALCULATOR/-
ml_models/../26_MACHINE_LEARNING/models/ -
Public API Definition
- C API para maximum compatibility
- C++ API con templates
- Plugin format APIs (VST3, AU, AAX, CLAP)
-
Versioned APIs
-
Build Artifacts
- Shared libraries (.so, .dll, .dylib)
- Static libraries (.a, .lib)
- Header-only libraries (templates)
-
Plugin bundles
-
Installation
- Install targets CMake
- Package generation (deb, rpm, pkg)
- Framework bundles (macOS)
- Installer scripts
ENTREGABLES:
- Symlinks configurados
- Public APIs definidas
- Build artifacts generados
- Installation working
- Integration validated
ESTIMACIN: 1 semana
TAREA FINAL-C: Documentation Package¶
Carpeta: 05_27_documentation
DESARROLLO:
- Complete API Reference
- Doxygen HTML complete
- PDF manual (optional)
- Search functionality
- Cross-references
-
Code examples
-
Developer Guide
- Getting started
- Building from source
- Contributing guide
- Architecture overview
-
Performance optimization guide
-
Theory Documentation
- DSP theory reference
- Algorithm descriptions
- Mathematical background
-
References to papers
-
Examples & Tutorials
- Basic usage examples
- Advanced examples
- Tutorial series
-
Video tutorials (optional)
-
Architecture Diagrams
- System architecture
- Class hierarchies
- Data flow diagrams
- Sequence diagrams
ENTREGABLES:
- API reference completa
- Developer guide
- Theory documentation
- Examples & tutorials
- Architecture diagrams
ESTIMACIN: 2 semanas
CRITERIOS DE XITO¶
Funcionales¶
- Todas las 16 subcarpetas implementadas
- Jerarqua L0-L3 completa (50+ kernels, 40+ atoms, 40+ cells, 22+ engines)
- 100% especificaciones tienen cdigo ejecutable
- Dispatching runtime automtico funcionando
Performance¶
- Kernels L0: <1 ciclo/sample para operaciones bsicas
- Latencia total: <1ms @ 48kHz cadena completa
- CPU per voice: <0.1% en CPU moderna
- SIMD utilization: >80% donde aplicable
- 2x+ speedup variantes optimizadas vs scalar
Calidad¶
- Test coverage: >95% lneas, 100% caminos crticos
- Error numrico: <-120dB vs implementacin referencia
- Zero glitches: 0 xruns en 24h stress test
- 100% APIs pblicas documentadas
Platform¶
- Windows, macOS, Linux fully functional
- iOS, Android support (optional nice-to-have)
- Compilation time: <5min full rebuild (8 cores)
- Binary size: <10MB con symbols
Integration¶
- Symlinks configurados y funcionando
- Integration con 7 subsistemas hermanos
- Build system multi-platform
- Installation packages generados
RESUMEN EJECUTIVO¶
Subsistema: 05_27_IMPLEMENTATIONS - Repositorio de Cdigo C++ Multi-Nivel
Propsito: Corazn ejecutable de toda la arquitectura AudioLab - materializacin de especificaciones abstractas en cdigo C++ optimizado de alta performance.
Componentes: 16 subsistemas + 3 mdulos de integracin
Estimacin Total: 12 meses-persona (52 semanas)
Criticidad: PPPPP (Sin esto no hay producto ejecutable)
ROI Esperado: Base de cdigo reutilizable para prximos 10 aos
Dependencias Crticas: - 03_ALGORITHM_SPEC (especificaciones entrada) - 20_FABRICATION_TOOLS (herramientas generacin) - 28_TEMPLATES (templates cdigo) - 22_COEFFICIENT_CALCULATOR (coeficientes filtros) - 30_TESTING_FRAMEWORK (ejecucin tests) - 18_QUALITY_METRICS (validacin performance)
Mtricas Clave: - ~50,000 lneas cdigo C++ - 50+ kernels L0, 40+ atoms L1, 40+ cells L2, 22+ engines L3 - <1 ciclo/sample (kernels), <1ms latencia, <0.1% CPU/voice - >95% test coverage, 0 xruns 24h - Windows/macOS/Linux support
Documento generado: 2025-10-15 Versin: 1.0 Estado: Plan COMPLETO con 16 tareas detalladas listo para implementacin
Este es el subsistema ms grande y crtico de todo AudioLab. Representa donde la teora se vuelve realidad ejecutable.